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Hatterene

#858
Hatterene
PsychicFairy
HP
57
ATK
90
DEF
95
SPA
136
SPD
103
SPE
29

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A New Era Of Zard Y! A Year of Team Builds (1/13) [1700 ELO]

Posted by M1dnight00

Mega Charizard Y
Great Tusk
Hatterene
Ogerpon-Cornerstone
Kingambit
Rotom-Wash

Analysis

Welcome to the next era of Charizard Y! This Bulky offense team utilizes a max special bulk Yard in order to turn the table on would be checks and trade blow for blow with pretty much every special attacker in the tier, even the electric ones. This is enabled by the team's excellent hazard control and supporting cast. Each of which pose a unique threat in their own right and work together to annihilate the metagame through absurd damage dealers that seemingly cannot be brought down. A combination of Tusk, Kingambit and bulky Zard form a core that very little can break through quickly, all while each of those mons are exceptionally threatening on the offensive side making all attempts at doing so costly. With the added threat of SD Ogerpon-Cornerstone and the pivoting glue that Hatterene and Rotom provide, you have a remarkably powerful team with a strong matchup into all playstyles, especially stall.

In my journey to learn high level team building I’ve committed to a method that ensures each idea gets the exploration and testing it deserves. I start with a rough concept of a team, typically the core members with unoptimized movesets, spreads and supporting cast. I then create a new alt and ladder for 100 games, making any changes deemed necessary and honing the team over the course of those games until it emerges on the other side polished and prepared against the metagame. The win loss ratio and final Elo of each team will be recorded and compared against each other in order to both gauge the success of the individual team and also my skill and journey as a teambuilder. I believe that as these threads continue the progress in my building will be seen by how quickly the final form will be achieved. It is my goal to become one of the top team builders in this tier. In order to pursue that I will be repeating this teambuilding process with a new team concept every month next year. Be on the lookout for these threads at the end of each month to see how I get along.

I do not intend to compete myself, however I would love to make teams for competitors one day. Please let me know if you have any team idea suggestions or would like more info on any of the teams I have put together. I also greatly welcome any feedback on the teams and my process, the only way to get better is through practice and criticism and I invite both.

Performance: Peaked #1700
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Five Turns in Trick Room | Peaked #2, 1975 ELO

Posted by M1dnight00

Hatterene
Cresselia
Porygon2
Ursaluna
Mawile
Marowak-Alola

Analysis

Hello everyone. Resident Natdex Ladder meme and washed Monotype player Bit here with another silly RMT, this time built around Trick Room! I'd never used this playstyle before and a quick check of the Natdex RMT forums showed very few teams using this gimmick, especially ones trying to optimize it as much as it can be. With that in mind, I decided to build using the "optimal" Trick Room setup and give it my own spin to make it fit my playstyle. Thus this team is born, with four aggressive Trick Room abusers and three different setters, attempting to break through the opponent's team quickly and sweep while my setters are still alive.

hatterene slowbro porygon2 ursaluna mawile-mega marowak-alola

I knew from the start what abusers I wanted to use for my Trick Room. Taking some cues from different people, I arrived at the conclusion that the most versatile trio would be Ursaluna, Mega Mawile and Marowak-Alola, each one providing different offensive and defensive types for the team to play around the usual weaknesses of Trick Room teams. I considered Melmetal over Marowak, but having two out of three sweepers walled by Mega Scizor and punished by contact abilities wasn't appealing to me, so I ended up going with Marowak. Initially I used Slowbro as my physically defensive setter, but I kept struggling with my double Ground weakness and no resistance, so I ended up swapping it for Cresselia.

hatterene cresselia porygon2 ursaluna mawile-mega marowak-alola

This ended up being the final team, although I still kept tweaking sets as I climbed. Initially I was using a bulky defensive Hatterene as I'd seen in other Trick Room teams, but eventually I figured I'd try out a Z-move on it seeing as I didn't have an abuser. I never went back after that decision, because Z Misty Explosion Hatterene kept impressing me in multiple situations. Additionally, I was running Mental Herb Cresselia but I found it didn't come up often. Even in lead situations where the opponent could prevent Trick Room with Taunt, they usually expected Mental Herb and just clicked something else, or were wary of a Hatterene switching in and bouncing the Taunt back. With that in mind, I swapped to Rocky Helmet, helping me in the terrible Melmetal and Mega Lopunny matchups.

Performance: Peaked #2 - 1975 ELO
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